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Space adventurers take on FIRST® LEGO® League 2018

3-2-1 LEGO! On Saturday 17 November the 2018 FIRST® LEGO® League tournament launched at The Cube. 36 teams took part in the INTO ORBIT challenge and displayed STEM skills that were out of this world!

Susan Street, Executive Director of QUT Precincts, opening the 2018 FIRST® LEGO® League tournament at The Cube

For this season’s INTO ORBIT project, the teams had to identify a physical or social problem faced by humans during long duration space exploration within our Sun’s solar system, and propose a solution. The Judges were absolutely blown away with the wide array of creative ideas which encompassed everything from space farming, to huggable companion robots for lonely space explorers! Read more

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2018 Cube Artist in Residence: Exploring QUT’s microscopy labs

A large part of our artist residency has been spent in the microscopy labs in the Science & Engineering building, learning how to use the electronic microscopes to capture the very fine details of plants that cannot be seen with the human eye.

Hippeastrum petal
Microscopic image revealing the round cells on the surface of the Hippeastrum flower petal.

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2018 Cube Artist in Residence: Seeing nature larger than life

Hi there, we are Man & Wah – this year’s resident artists at The Cube. Much of what we create is inspired by cosmos and nature, we love seeing the beauty of nature larger than life! We design large scale content such as installations and photographic prints and create immersive environments with projections and sound.

Sunset landscape of Science & Engineering Centre (P block)

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Winter holiday sees nature in focus

QUT’s Winter holiday program saw The Cube come alive with over 3,700 budding geologists, nature explorers, and aspiring artists. The holiday program, inspired by The Cube’s new project Nature imaginedoffered a range of activities for visitors to explore and interact with science, art, and nature.

A guided tour of Nature imagined kicked off the first day of the program. Led by artist Maureen Hansen, visitors were led on a journey of discovery from The Cube to The William Robinson Gallery. Maureen highlighted inside information on the artworks gained through her time as a student of Robinson’s. She demonstrated his brush mark techniques by zooming into the detail on The Cube screens and pointed out the distinctive use of colour in the original paintings displayed at the William Robinson Gallery.

Nature imagined at The Cube. Photo by Patrick Hamilton

In the Micro Macro sessions, children made their own artworks using source images of plants, animals, and even microbes drawn from the Springbrook region. We were impressed by the wonderful variety of creative responses – from ladybugs, to frogs, birds, and even butterflies! The huge evolving collage was curated by resident artist, Jacqui Smith, from the Scale Free Network. She orchestrated all the elements (and kept chaos at bay!) by adding individual artworks to the collage which was also captured in the time-lapse video recording.

Micro Macro. Photo by Patrick Hamilton.

Each morning of the holiday program, an excited group arrived to take part in the Become a budding geologist workshop. Kasia and Adam, QUT Extreme Science Van ambassadors and real geological researchers, lead a group of 8-15 year olds and uncovered the mysterious world of minerals. Over 240 visitors booked into the workshops and the children were amazed to see the colourful rock samples through the high-tech polarizing microscopes and were keen to learn about the techniques used by geologists to identify rocks.

Become a budding geologist workshop. Photo by Patrick Hamilton.

QUT’s Science and Engineering Faculty lent us their augmented reality sandpit and it proved to be a real hit with children! With hand-sanitiser at the ready, visitors were able to shape mountains and valleys generating new topographic projections and even created virtual rain.

To complete the digital scavenger hunt, visitors borrowed iPads and collected fun facts about insects, animals, and plants. These super sleuths did a great job and even had to peek under The Cube stairs to complete some of the scavenger hunt missions. Beanbags, books, and puzzles were the order of the day for those wanting to read and relax.

Nature imagined guided tour at the William Robinson Gallery. Photo by Patrick Hamilton

Thank you to all the enthusiastic art and nature explorers who came along to QUT Winter holiday program! Nature imagined is now in rotation on The Cube screens and the exhibition at the William Robinson Gallery remains open until June 2019.

 

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The Cube turns five!

What a year it has been! We can’t believe we’re already half a decade old.

The Cube just turned 5, and what better way to celebrate than taking a look at some of the highlights of the past year.  

Georgie Pinn’s Cube Residency

Cube Resident George Pinn brought a unique flare to The Cube, developing an immersive and interactive project entitled Echo. Echo used facial tracking technology, animation and sound to explore notions of empathy and shared identity.

Image © QUT. ECHO

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Exploring art and science over Summer

How was your summer? We spent ours exploring art and science with lots of new friends! Our Public Programs Officer, Kerry Turnbull takes us through the highlights of the 2018 Draw it. Code it. | QUT Summer Holiday Program at The Cube.

What a blast January was! We were thrilled to welcome over 5,000 visitors to The Cube from 6 to 14 January during the summer holiday break. Families, eager to break the school holiday boredom blues, brought along children excited to engage in the range of hands-on activities on offer at The Cube and QUT Art Museum.

Image © QUT. Code-A-Bot at Draw It Code It Holiday Program.

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Deconstructing Gosia Wlodarczak’s artist residency at QUT Art Museum

“One of the main rules which structure all my drawings is that I do not work from imagination. I draw my surrounding as I look at it in the very moment of mark making. Every line, every shape you see on the drawing belongs to the shape which is in my field of vision while I am drawing”. Gosia Wlodarczak

If you have visited QUT Art Museum during the Draw It. Code It. QUT Summer Holiday Program, you will have seen drawing artist Gosia Wlodarczak (pronounced “Vwodarchak”) hard at work drawing faces inside a closed, custom-built room. We thought we would shed some light on Gosia’s installation in order to demystify her work and inspire you to submit your own self-portrait to the artist!

Image © Longin Sarnecki

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Finding maths in movies – you just need to know where to look!

QUT’s resident pop-culture roboticist Professor Michael Milford (Science and Engineering Centre and Australian Centre for Robotic Vision) joined host Lee Constable for a quick-fire chat about maths in movies, as part of the Fast Five event at the 2018 Family Fun Day. Here’s a recap of their talk…

© QUT

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School teams battle it out at the 2017 FIRST® LEGO® League

This year’s FIRST® LEGO® League Tournament at QUT Gardens Point was a blast! 36 teams, coaches, and spectators arrived bright and early at The Cube on Saturday 18 November to take part in the annual robotics challenge for students aged 9–16 years.

Teams and spectators arriving at The Cube.

 

 

 

 

 

 

 

 

 

 

This year’s HYDRO DYNAMICS theme delivered lots of learnings in relation to sourcing, transporting, and disposing of water. Students also applied their water solving skills to real-world problems in the Research Project Challenge eg. improving water fountains at their school or designing their own reusable watter bottle prototype. Read more

Creativity and empowerment through STEAM for Schools program

Leighann Ness Wilson reflects on one of The Cube’s STEAM for Schools programs ‘Prototyping towards an age friendly city: LittleBits’

A few weeks ago we met RoboDog: a robotic companion whose tail lights up and sends a signal for medical attention if it senses its owner is unwell.  We also met the founders of ICU productions who make bionic eyes for the visually impaired and heard a design pitch for a tech-enabled water collection system.

RoboDog

These were just three responses to the question: How might we prototype for an Age Friendly City? This was posed to a group of year 5 students from the Sunshine Coast region during our STEAM for Schools workshop at The Cube.

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