Screen project

Tackling Australia’s waste problem – one bot at a time!

Australia’s waste problem is real and we want to create awareness and inspire kids (and adults) to look after our environment. Code-A-Bot has a strong environmental message teaching visitors to code, based on simple programming language featuring drag and drop, and the goal is to create efficiencies in a recycling plant for the future.


Based around a fictional recycling facility DERP (Department of Environmental Resource Processing), the aim of the game is to program robots to sort waste into material categories for processing and recycling. Robots can be coded to move, sense, and collect or distribute rubbish around the facility and into the correct bins. We need your help to make DERP run more efficiently!

Code-A-Bot game

The recycling categories include metal, glass, plastic, paper and e-waste (see bins in image above). Trash Talk facts based around these recycling categories appear throughout the game. Take a look at some of these interesting facts:

“Glass is 100% recyclable and can be recycled indefinitely”.

“Plastic can take up to 500 years to decompose”.

“If we recycled all of our newspapers, we could save over 250 million trees each and every year”.

“E-waste is responsible for 70% of the toxic chemicals such as lead, cadmium and mercury found in landfill”.

“Each aluminum can that is recycled saves enough electricity to run a television for 3 hours”.

Code-A-Bot is one of the many projects that rotates on The Cube’s screens, view Cube screens for showing times. Stay tuned for details about Code-A-Bot Summer Holiday Program, opening in January 2018.


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