Happy 3rd Birthday

It’s our 3rd birthday and as with most birthdays, it got some of our staff thinking about the year that was. This week we’ll hear from Cube Studio Manager Sean Druitt about some of the team’s highlights from 2015.

–  The Cube team created and released The Arcade and Plasma Wall projects which are now in rotation with other Cube screening projects


–  The Cube team supported two artisit-in-residency projects. Cryptext and Nomemcluster by Jason Nelson which was were part of the Australian Council for the Arts digital writing residency. And the Ars Electronica TRANSMIT³ Resident presented The Society for Cultural Optimism

–  The team collaborated and implemented the Soul of The Cube project with ARS Electronica. This projects enables us to do a graceful transition between our projects, and while this transition is occurring, show the “Soul”. The soul is an artistic representation of data available from the Science and Engineering Centre (which houses The Cube)


–  The team created the Dino Zoo project which was launched to the public in January 2016. This project was a large undertaking in collaboration with Dr. Scott Hocknull from the Queensland Museum and ViseR from the Institute for Future Environments. In addition to the project content released on The Cube, the floor space in the Screen 1 space was upgraded with motion sensors which tell the Dinosaurs where the public are which allows for more interactivity


–  Thousands of people gathered in August for QUT’s Robotronica festival. This free event is a celebration of innovation and an opportunity for people to glimpse the possibilities of the future. Stay posted about the next Robotronica in 2017


So as you can see we were super busy in 2015 working on many projects… and this is what you can expect from us in 2016!

–  The next screens project, Water Wheels. This project allows users to solve puzzles to manage and capture the utilisation of water.  This should be completed and released in mid-2016

–  One of our existing projects, Physics Playroom, will be given a facelift. This flagship project will be upgraded to utilise some of our newest systems and it’ll be refreshed with some new content for people to learn and enjoy

–  The next TRANSMIT³ Resident (soon to be announced) will begin mid-year

– The next big screen project! Half way through the year we will begin working on this. We can’t give away anymore secrets at the moment but hopefully we’ll have another update later in the year

And stay tuned for more highlights from our Public Programs staff next week.

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